Video Game

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Video Games are electronic content (via programmed software and/or hardware) designed to provide entertainment value via a combination of user interfaces and challenges to the user.


Specifications


E-Sports

In the 2010s a new category of "extreme/professional gaming" started to emerge where some of the best gamers in the world or most-skilled at specific games will take each other on in tournament with Round-Robin and/or Bracket structure to decide a final winner. In addition, some games lend themselves well to Team-based E-Sports Tournaments. This genre of event has grown so quickly that it has found its way into the gambling world through Vegas casinos and Lotteries worldwide for betting on outcomes.

[1]


Devices

Computer

[5] [6]

Mobile


RetroPie

RetroPie is a gaming system emulation platform designed to run on RaspberryPI, Arduino or potentially any other Android/Linux/Unix based device. It can either be run as an OS from an SGD card, or as an application from another OS (i.e. Debian/Ubuntu/Raspian, Fedora/RedHat, CentOS, etc).


Consoles

Atari

[8]


Nintendo

[9] [10] [11]

NES

[12] [13] [14] [15]

SNES

[16] [17] [18] [19] [20] [21]

N-64
GameCube
Wii

(See: Wii)

Wii U
Switch

[26] [27] [28] [29] [30]

Sega

[31] [32]

Genesis

[33] [34] [35]

MegaDrive

[36] [37]

Saturn

[38] [39] [40]

Dreamcast

[41]


Sony

PlayStation

(See: PS)

[42]

PlayStation 2

[43]

PlayStation 3

[44]

PlayStation 4

[45]

PlayStation 5

[46] [47] [48] [49]


Microsoft

Xbox

(See Xbox)

[50] [51]

Xbox 360

[52] Cite error: Invalid <ref> tag; refs with no name must have content [53]


Xbox ONE

[55]

Xbox series S & X

[56]

[57]

Portable Consoles

Nintendo

Gameboy


Sega

GameGear


Sony

PlayStation Portable



Console Game Manufacturers

Online Game Manufacturers


Multiplayer Games

Multiplayer Games use telecommunication technologies to connect players to one another via a gaming network. This may require dedicated servers (as in a traditional multi-client/server system), or, may transmit data directly between player consoles via P2P communication.

Online Games

Online Games allow people to share scores, play as teams, or play against one another remotely, usually over a computer or mobile data network but sometimes also over cable network or telephone modem.

MMORPG

In many ways, the successor to both Online Games and Multiplayer Games are ironically enough a combination of the two, called Massively Multiplayer Online Games ( MMOG) and their close relative Massively Multiplayer Online Role-Playing Games ( MMORPG).



Cloud Gaming Services

Google Stadia

[72]

Apple Arcade

Microsoft xCloud

Sony PS Now

Nintendo

Nvidia GeForce NOW

Steam

Steam was the "original" cloud gaming service, and the first to offer sales of VR/AR/MR games at a broad scale.

Epic


Game Perspectives

1st person

3rd person

2D

Isometric

[84] [85] [86] [87] [88] [89] [90] [91]

3D

[92]

Gaming Engines

Unity

Unity is a cross-platform 3D game creation system developed by Unity Technologies, including a game engine and IDE. It is used to develop Video Games for Websites, Desktop Platforms, Consoles, and Mobile Devices.

[94] [95] [96] [97]

Scratch

Scratch is an educational "learn-to-code" framework/tool which enables users to create games, animations and multimedia (in the form of unique combinations of static playable image slideshows, audio, and/or video).

[98] [99] [100]

[101] [102] [103] [104] [105] [106] [107] [108] [109]

[110] [111] [112] [113] [114] [115] [116] [117] [118] [119] [120] [121] [122] [123]


Example Games

Supraland: https://store.steampowered.com/app/813630/Supraland/

HTML5/JS/CSS

[124]

Java

[128]

C#/Unity

[129]

C/C++

[132] [133] [134] [135]

[136] [137]

PHP



Tools


Resources

[140]

HTML5

JavaScript

Java

Python


Tutorials


External Links

[143] [144] [145] [146] [147] [148] [149] [150] [151]


References

  1. Why The Intersection Of Music And Esports Is Bigger Business Than Ever: https://www.forbes.com/sites/cheriehu/2018/10/25/why-the-intersection-of-music-and-esports-is-bigger-business-than-ever/#43739dd5757d
  2. Reddit Buying Guide for Gaming PC: https://www.reddit.com/r/pcmasterrace/wiki/guide
  3. BestBuy - Gaming PC buying guide: http://www.bestbuy.ca/en-CA/research/pc-gaming-buying-guide/rc8974.aspx
  4. Best Gaming Desktops 2015: http://www.tomsguide.com/us/best-gaming-pc,review-2219.html
  5. Windows 3.1 - Solitaire Game: https://www.classicgames.me/windows-3-1-solitaire.html
  6. Microsoft Solitaire Is Still King 30 Years Later: https://www.howtogeek.com/771856/microsoft-solitaire-is-still-king-30-years-later/
  7. wikipedia: Atari 2600
  8. A vintage Atari is an amazing "Weather Terminal" in 2020: https://www.howtogeek.com/697300/a-vintage-atari-is-an-amazing-weather-terminal-in-2020/
  9. wikipedia: List of video games featuring Mario
  10. Nintendo's global success built on a lie (maybe a "white lie" but a pretty big one nonetheless?!): https://www.youtube.com/watch?v=SKgL8u4CPJ8
  11. Here’s What Nintendo Will Disable on Your 3DS and Wii U: https://www.howtogeek.com/786793/heres-what-nintendo-will-disable-on-your-3ds-and-wii-u/
  12. wikipedia: Nintendo Entertainment System
  13. wikipedia: List of Nintendo Entertainment System games
  14. IGN - Top 100 NES games of all time: https://www.ign.com/lists/top-100-nes-games/
  15. Super Massive NES Collection SOLD for $25k USD!: n8duke.com/nintendo/
  16. wikipedia: Super Nintendo Entertainment System
  17. wikipedia: List of Super Nintendo Entertainment System games
  18. IGN - Top 100 SNES games of all time: https://www.ign.com/lists/top-100-snes-games/
  19. Top 25 SNES Games: http://www.retrojunk.com/article/show/650/top-25-snes-games
  20. Rarity Guide for SNES games: http://www.rarityguide.com/snes_view.php
  21. Best Super Nintendo games of all time: http://www.gamesradar.com/best-snes-games-all-time/
  22. wikipedia: Nintendo 64-bit (N-64)
  23. wikipedia: Nintendo GameCube
  24. wikipedia: Nintendo Wii
  25. wikipedia: Nintendo Wii U
  26. wikipedia: Nintendo Switch
  27. Nintendo's Switch is the fastest-selling US console ever: https://www.engadget.com/2018/01/04/nintendo-switch-fastest-us-selling-console/
  28. Will an Expensive SD Card Improve Nintendo Switch Performance?: https://www.howtogeek.com/754833/will-an-expensive-sd-card-improve-nintendo-switch-performance/
  29. Nintendo Switch - microSD Card FAQ: https://en-americas-support.nintendo.com/app/answers/detail/a_id/22481/~/microsd-card-faq
  30. What’s Included with a Nintendo Switch Online Subscription?: https://www.howtogeek.com/659969/whats-included-with-a-nintendo-switch-online-subscription/
  31. wikipedia: Sega
  32. wikipedia: List of Sega Master System games
  33. wikipedia: Sega Genesis
  34. wikipedia: List of Sega Genesis games
  35. Sega Genesis Games - rarity guide: http://www.rarityguide.com/genesis_view.php
  36. wikipedia: Sega Mega Drive
  37. The Best Undiscovered Sega Genesis / Megadrive Games: http://www.racketboy.com/retro/the-best-sega-genesis-games-hidden-gem
  38. wikipedia: Sega Saturn
  39. wikipedia: List of Sega Saturn games
  40. Sega SATURN game list (backup): http://www.gamefaqs.com/saturn/916393-saturn/faqs/7161
  41. wikipedia: DreamCast
  42. wikipedia: PlayStation
  43. wikipedia: PlayStation 2
  44. wikipedia: PlayStation 3
  45. wikipedia: PlayStation 4
  46. wikipedia: PlayStation 5
  47. Unveiling New Details of PlayStation 5: Hardware Technical Specs: https://blog.us.playstation.com/2020/03/18/unveiling-new-details-of-playstation-5-hardware-technical-specs/
  48. Sony finally unveils PlayStation 5 details: https://techcrunch.com/2020/03/18/sony-finally-unveils-playstation-5-details/
  49. PS4 vs PS5 – Compare Features: https://ps5playstation5.com/ps5-vs-ps4/
  50. wikipedia: Xbox (console)
  51. wikipedia: List of Xbox games
  52. wikipedia: Xbox 360
  53. wikipedia: Microsoft Kinect
  54. wikipedia: Xbox ONE
  55. Xbox ONE guide: http://ca.ign.com/wikis/xbox-one/Xbox_One_Kinect
  56. wikipedia: Xbox Series X and Series S
  57. wikipedia: List of Xbox Series X and Series S games
  58. wikipedia: Gameboy
  59. wikipedia: GameboyColor
  60. Rustual Boy: https://rustualboy.com | SRC ("Virtual Boy" clone/emulator in Rust)
  61. wikipedia: Virtual Boy
  62. Virtual Boy: https://nintendo.fandom.com/wiki/Virtual_Boy
  63. wikipedia: GameBoy Advanced
  64. wikipedia: Nintendo DS
  65. wikipedia: Nintendo DSI
  66. wikipedia: Nintendo 3DS
  67. wikipedia: Nintendo 3DS XL
  68. wikipedia: Sega GameGear
  69. wikipedia: List of Game Gear games
  70. Best Sega Game Gear games of all time: http://www.gamesradar.com/best-game-gear-games-all-time/
  71. wikipedia: PlayStation Portable (PSP)
  72. Google hires Sony’s Shannon Studstill to run Stadia Games and Entertainment studio in L.A.: https://venturebeat.com/2020/03/04/google-hires-sonys-shannon-studstill-to-run-stadia-games-and-entertainment-studio-in-la/
  73. Project xCloud - Gaming with you at the center: https://blogs.microsoft.com/blog/2018/10/08/project-xcloud-gaming-with-you-at-the-center/
  74. xCloud Gets its UK Preview -- Disruption is Coming to the Gaming Industry: https://www.cbronline.com/news/project-xcloud-preview-vodafone
  75. Microsoft xCloud -- Release Date, Price, Public Beta, and Stadia Comparison: https://www.inverse.com/article/54091-project-xcloud-price-release-date-beta-microsoft-game-streaming
  76. PS Now Explained -- What You Need To Know About Sony's Cloud Gaming Service: https://www.gamespot.com/articles/ps-now-explained-what-you-need-to-know-about-sonys/1100-6471137/
  77. Sony and Microsoft to explore strategic partnership: https://news.microsoft.com/2019/05/16/sony-and-microsoft-to-explore-strategic-partnership/
  78. Nvidia’s GeForce NOW Enters the Game and Challenges Google’s Stadia: https://www.cbronline.com/news/nvidia-geforce-now
  79. Melon.JS tutorial: http://melonjs.github.io/tutorial-platformer/
  80. Creating an isometric world with Phaser.js, using the isometric plugin: https://developer.tizen.org/community/tip-tech/creating-isometric-world-phaser.js-using-isometric-plugin
  81. How to create an arcade platformer game for Tizen using phaser.js: https://developer.tizen.org/community/tip-tech/how-create-arcade-platformer-game-tizen-using-phaser.js
  82. How to Learn the Phaser HTML5 Game Engine: https://gamedevelopment.tutsplus.com/articles/how-to-learn-the-phaser-html5-game-engine--gamedev-13643
  83. Making Your First HTML5 Game With Phaser: https://tutorialzine.com/2015/06/making-your-first-html5-game-with-phaser
  84. Making Isometric Social Real-Time Games with HTML5, CSS3, and JavaScript (BOOK): https://books.google.ca/books?id=mW8HgdlcnEcC&pg=PA112&lpg=PA112&dq=isometric+javascript+game&source=bl&ots=NTho9gD3pE&sig=82ksiwS_y4JiCKTGDCKGePxPeU0&hl=en&sa=X&ved=0ahUKEwiuw5rcj6PXAhVDxxQKHdgJA8Y4ChDoAQhpMAk#v=onepage&q=isometric%20javascript%20game&f=false (section on example project structure)
  85. Isometric game engine in JavaScript/HTML5: https://gamedev.stackexchange.com/questions/6171/isometric-game-engine-in-javascript-html5
  86. Game Development -- An Updated Primer for Creating Isometric Worlds, Part 1: https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-primer-for-game-developers-updated--cms-28392
  87. An Updated Primer for Creating Isometric Worlds, Part 1: https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-primer-for-game-developers-updated--cms-28392
  88. Isometric HTML5 Game Demos: https://html5gamedevelopment.com/2012-02-isometric-html5-game-demo/
  89. Best framework for an Isometric game. Pros and cons: http://www.html5gamedevs.com/topic/20280-best-framework-for-an-isometric-game-pros-and-cons/
  90. Example of HD creative assets for an isometric game: https://drive.google.com/drive/folders/0B5Fut-iSgRw3RlNDMFdSbFNKM0E
  91. Creating Isometric Worlds - A Primer for Game Developers: https://gamedevelopment.tutsplus.com/tutorials/creating-isometric-worlds-a-primer-for-game-developers--gamedev-6511
  92. CSS only interactive 3D dice: https://codepen.io/HunorMarton/pen/mdERrLy
  93. The top 14 game engines - The list in full: http://www.develop-online.net/news/the-top-14-game-engines-the-list-in-full/0114330
  94. Unity WebXR Exporter update: https://blog.mozvr.com/unity-webxr-exporter-update/ (render Unity-based XR experiences on the Web)
  95. A browser plugin for Unity: https://blog.mozvr.com/a-browser-plugin-for-unity/ (render web-based content inside of a Unity XR & Game experiences)
  96. Building a Chess Game in Unity: https://medium.com/@jurtzmarcel/building-a-chess-game-in-unity-85408f86b749
  97. A look at password security, Part III -- More secure login protocols: https://blog.mozilla.org/blog/2020/07/20/a-look-at-password-security-part-iii-more-secure-login-protocols/
  98. Scratch Day: https://day.scratch.mit.edu/ (global celebration where you are encouraged to host "Scratch learning events" for kids)
  99. Copying code fragments from one sprite to another: https://scratch.mit.edu/discuss/topic/19503/
  100. Random motion template in Scratch: https://scratch.mit.edu/projects/13822527/#editor
  101. When () Key Pressed (block): https://wiki.scratch.mit.edu/wiki/When_()_Key_Pressed_(block)
  102. Key () Pressed? (block): https://wiki.scratch.mit.edu/wiki/Key_()_Pressed%3F_(block)
  103. How do I loop sound a on key press but stop when key is released?: https://scratch.mit.edu/discuss/topic/16013/
  104. Template for jumping on & falling from platforms: https://scratch.mit.edu/projects/42179122/#editor
  105. How can i make a sprite be able to jump and land on to another platform?: https://scratch.mit.edu/discuss/topic/79546/?=1#post-1903399 (post #20 highlights a simple approach to most basic gravity-like jumping and landing situations)
  106. Go to Front (block): https://wiki.scratch.mit.edu/wiki/Go_to_Front_(block) (layering of Objects within a block)
  107. Make sprite bigger/smaller: https://scratch.mit.edu/projects/10921521/#editor
  108. Scratch– Adding Sprites &Changing Costumes: http://faculty.winthrop.edu/plantep/csci101/lectures/11-scratch-03-adding-sprites-changing-costumes.pdf
  109. How do I create a new sprite?: https://wiki.scratch.mit.edu/wiki/How_do_I_create_a_new_sprite%3F
  110. 3D Scanning with Microsoft Kinect: https://www.open-electronics.org/3d-scanning-with-microsoft-kinect/
  111. The Xbox One Kinect Sensor selects an inanimate object as a player: https://support.xbox.com/en-GB/xbox-one/accessories/kinect-selects-object
  112. 3D Scanning Made Simple: http://www.kscan3d.com/
  113. ReconstructME: http://reconstructme.net/
  114. Scan objects using the Kinect sensor with Microsoft's 3D Scan app for Windows: http://www.windowscentral.com/microsoft-releases-3d-scan-app-windows-lets-you-scan-objects-your-xbox-kinect
  115. How to scan objects with the Kinect (and export them to PLY files)?: https://web.archive.org/web/20131124172515/http://fab.cba.mit.edu/content/processes/kinect/
  116. Kinect - 3D app: https://www.microsoft.com/en-us/store/p/3d-scan/9nblggh68pmc
  117. Scanning physical objects with an Xbox One Kinect to use as Holograms in HoloLens: http://dotnetbyexample.blogspot.ca/2017/01/scanning-physical-objects-with-xbox-one.html
  118. Mirror image and rotating in either direction: https://scratch.mit.edu/discuss/topic/23063/?page=1#post-207173
  119. Delicode -- NI Mate: https://www.ni-mate.com/
  120. Kinect Mocap: https://www.reallusion.com/iclone/mocap/
  121. Kinect Motion Capture with Fastmocap: https://www.fastmocap.com
  122. NiMate Mocap "rig" to map models to captures: https://remington.pro/resources/assets/misc/nimate-mocap-rig/
  123. DIY Kinect Motion Capture Studio | Blender: https://www.youtube.com/watch?v=1UPZtS5LVvw
  124. CSS 3D X-wing: https://codepen.io/juliangarnier/pen/hzDAF
  125. Let's Create a Tetris Game in Compiled JavaFX Script: https://dzone.com/articles/lets-create-tetris-game-compil
  126. Game Over -- Improving upon the Compiled JavaFX Tetris Program: https://dzone.com/articles/game-over-improving-upon-compi
  127. JavaFX game programming -- Team Programming Assignment - Tetris: https://www.programmingassignmenthelper.com/javafx-tetris-game/
  128. Introduction to JavaFX for Game Development: https://gamedevelopment.tutsplus.com/tutorials/introduction-to-javafx-for-game-development--cms-23835
  129. Introduction to Game Development with Unity and C#: https://www.red-gate.com/simple-talk/dotnet/c-programming/introduction-game-development-unity-c/
  130. Snake game in C++: https://codereview.stackexchange.com/questions/66481/snake-game-in-c
  131. Snake Cpp -- Console game: http://www.cplusplus.com/articles/3U75fSEw/
  132. Simple C++ snake game for windows console w/o classes: https://github.com/Raikem/Simple-Snake-Game
  133. Snake Game with C++ (using OOPS) : https://github.com/Pratik-Chhajer/Snake-Game
  134. c++ implementation of the classic snake game using gfx library: https://github.com/fritzwill/snake-game
  135. Snake game in C++ with SFML : https://github.com/beaupletga/Snake
  136. Game From Scratch C++ Edition: https://www.gamefromscratch.com/page/Game-From-Scratch-CPP-Edition-The-Introduction.aspx
  137. Building a simple game engine in C++: http://gamecodeschool.com/sfml/building-a-simple-game-engine-in-c-plus-plus/
  138. wikipedia: Source (game engine)
  139. Video Games domain - Visualization: http://schemaviz.freebaseapps.com/?domain=%2Fcvg
  140. Good game design books?: https://gamedev.stackexchange.com/questions/497/good-game-design-books
  141. doodle.js gist (2013): https://gist.github.com/jacksonfdam/5818319
  142. End Of Year Learnings From Minecraft’s Migration To JDK 16 And Q&A With The Mojang Team : https://www.infoq.com/news/2021/12/minecrafts-jdk16-migration/
  143. Game Console Market Set for a Leap in 2020: https://www.counterpointresearch.com/game-console-market-set-leap-2020/
  144. Videogames are now a bigger industry than movies and North American sports combined, thanks to the pandemic: https://www.marketwatch.com/story/videogames-are-a-bigger-industry-than-sports-and-movies-combined-thanks-to-the-pandemic-11608654990
  145. 2012-2021 CAGR of Gaming Platforms (Mobile .vs. PC .vs. Console): https://i.redd.it/gtjns4j4mg821.png
  146. Switch to Success - 20 Years of Nintendo Console Sales: https://www.visualcapitalist.com/20-years-nintendo-console-switch-sales/
  147. Video Game Industry Hits Reset in 2020: https://www.globalxetfs.com/video-game-industry-hits-reset-in-2020/
  148. Brands With Best-Selling Video Game Consoles 1972 - 2019: https://www.youtube.com/watch?v=oWmdxeAFS-I
  149. Sony Trumps Nintendo in Shrinking Console Market (2014): https://www.statista.com/chart/2345/video-game-console-sales/
  150. Market shares of console games producers (2011): https://www.researchgate.net/figure/Market-shares-of-console-games-producers-2011-Source-IfM-mediadbeu_fig5_255995598
  151. The World’s 2.7 Billion Gamers Will Spend $159.3 Billion on Games in 2020; The Market Will Surpass $200 Billion by 2023: https://newzoo.com/insights/articles/newzoo-games-market-numbers-revenues-and-audience-2020-2023/
  152. Kinect -- Seven years of strange experiments: https://www.engadget.com/2017/10/28/kinect-strange-weird-projects-microsoft-dead/
  153. JPN Depot - Package Forwarding/Shipping Cost Calculator: http://www.jpn-depot.com/content/tools/shipping
  154. Tenso - Package Forwarding Service: http://www.tenso.com/en/landing/rakuten/20150327.html?ad_code=rakuten
  155. Goyokikiyaa - Package Forwarding Service: http://www.goyokikiya.com/landing/rakuten_150327_en.php?utm_source=Rakuten&utm_medium=banner&utm_campaign=Rakuten%20Campaign%202015-03-27-EN
  156. Castle Wolfenstein (pt.1): https://www.mobygames.com/game/castle-wolfenstein
  157. Beyond Castle Wolfenstein (pt.2): https://www.mobygames.com/game/beyond-castle-wolfenstein
  158. Wolfenstein 3D (pt. 3): https://www.mobygames.com/game/wolfenstein-3d
  159. Wolfenstein (pt.4) - Spear of Destiny (DOS): https://www.mobygames.com/game/dos/spear-of-destiny

See Also

Game | TV | Video