Difference between revisions of "Flash"

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* Haxe Sandy Ability to Generate a 3D Javascript Engine Port of Sandy for Canvas: http://drawlogic.com/2009/07/16/haxe-sandy-able-to-generate-a-3d-javascript-engine-port-of-sandy-for-canvas/
 
* Haxe Sandy Ability to Generate a 3D Javascript Engine Port of Sandy for Canvas: http://drawlogic.com/2009/07/16/haxe-sandy-able-to-generate-a-3d-javascript-engine-port-of-sandy-for-canvas/
 
* One year after iPad - Is Adobe Flash still relevant?: http://www.zdnet.com/blog/perlow/one-year-after-ipad-is-adobe-flash-still-relevant/16967
 
* One year after iPad - Is Adobe Flash still relevant?: http://www.zdnet.com/blog/perlow/one-year-after-ipad-is-adobe-flash-still-relevant/16967
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* wmode transparent - the only way to display DHTML on top of Flash: http://www.communitymx.com/content/source/E5141/wmodetrans.htm
  
  

Revision as of 23:20, 20 May 2011

Flash: Industry-leading rich web-content rendering platformFlash started out as a proprietary animation solution by Macromedia, inc. as a software studio which enabled animators and developers alike to collaborate on rich, interactive media objects which could in turn be embedded in a web page and displayed within a standard web browser.

The Flash technology has almost always since its inception enjoyed a strong niche following on the web, with a loyal developer, contributor and user base, however it was Adobe's 2005 acquisition of Macromedia [1] which infused the Flash technology with new life, as it re-emerged as an entire rich media platform of its own, still designed for delivery over the web and standard browsers, but with many more capabilities and a larger scope. Entire applications could now be created using the Flash and Adobe ColdFusion combination, as could multimedia presentations using Flash's VP6 (.flv) video codec, or MP4 which was supported shortly after.


Specifications



Local Shared Objects

A Local Shared Object (commonly abbreviated as LSO) is the Flash-equivalent of a cookie. An LSO on a given domain is accessible only within the Flash application or object that created it.




Tools


Resources


Tutorials


External Links


References

  1. Adobe Acquires Macromedia: http://www.adobe.com/aboutadobe/pressroom/pressreleases/200504/041805AdobeAcquiresMacromedia.html
  2. http://www.adobe.com/content/dam/Adobe/en/devnet/swf/pdf/swf_file_format_spec_v10.pdf
  3. Adobe demos Flash-to-HTML5 conversion tool: http://blogs.adobe.com/jnack/2010/10/adobe-demos-flash-to-html5-conversion-tool.html
  4. wikipedia: Tamarin (JavaScript engine)


See Also

Adobe | ActionScript | Flex | HTML5 | Silverlight | JavaFX