Difference between revisions of "Flash"

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* Flash Develop (open source IDE): http://www.flashdevelop.org/
 
* Flash Develop (open source IDE): http://www.flashdevelop.org/
  
* Swiffy - upload SWF get HTML/CSS/JS: http://swiffy.googlelabs.com/
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* '''Swiffy''' - upload SWF get HTML/CSS/JS: http://swiffy.googlelabs.com/
 
* '''Adobe Wallaby - Export Flash FLA to HTML5 Canvas: http://labs.adobe.com/technologies/wallaby/'''<ref>Adobe demos Flash-to-HTML5 conversion tool: http://blogs.adobe.com/jnack/2010/10/adobe-demos-flash-to-html5-conversion-tool.html</ref>
 
* '''Adobe Wallaby - Export Flash FLA to HTML5 Canvas: http://labs.adobe.com/technologies/wallaby/'''<ref>Adobe demos Flash-to-HTML5 conversion tool: http://blogs.adobe.com/jnack/2010/10/adobe-demos-flash-to-html5-conversion-tool.html</ref>
 
* Alchemy - allows compiling C & C++ code to run on ActionScript Virtual Machine (AVM2): http://labs.adobe.com/technologies/alchemy/
 
* Alchemy - allows compiling C & C++ code to run on ActionScript Virtual Machine (AVM2): http://labs.adobe.com/technologies/alchemy/

Revision as of 14:02, 15 May 2012

Flash: Industry-leading rich web-content rendering platformFlash started out as a proprietary animation solution by Macromedia, inc. as a software studio which enabled animators and developers alike to collaborate on rich, interactive media objects which could in turn be embedded in a web page and displayed within a standard web browser.

The Flash technology has almost always since its inception enjoyed a strong niche following on the web, with a loyal developer, contributor and user base, however it was Adobe's 2005 acquisition of Macromedia [1] which infused the Flash technology with new life, as it re-emerged as an entire rich media platform of its own, still designed for delivery over the web and standard browsers, but with many more capabilities and a larger scope. Entire applications could now be created using the Flash and Adobe ColdFusion combination, as could multimedia presentations using Flash's VP6 (.flv) video codec, or MP4 which was supported shortly after.


Specifications


Local Shared Objects

A Local Shared Object (commonly abbreviated as LSO) is the Flash-equivalent of a cookie. An LSO on a given domain is accessible only within the Flash application or object that created it.



Tools


Resources


Tutorials


External Links


References

  1. Adobe Acquires Macromedia: http://www.adobe.com/aboutadobe/pressroom/pressreleases/200504/041805AdobeAcquiresMacromedia.html
  2. http://www.adobe.com/content/dam/Adobe/en/devnet/swf/pdf/swf_file_format_spec_v10.pdf
  3. Adobe demos Flash-to-HTML5 conversion tool: http://blogs.adobe.com/jnack/2010/10/adobe-demos-flash-to-html5-conversion-tool.html
  4. OGG in Flash? Yes you can. Now how about WMA?: http://bcdef.org/2009/05/13/ogg-in-flash-yes-you-can-now-how-about-wma/
  5. wikipedia: Tamarin (JavaScript engine)
  6. Flash wmode="transparent" not working in IE: http://forums.adobe.com/message/4097264
  7. You Deleted Your Cookies? Think Again: http://www.wired.com/epicenter/2009/08/you-deleted-your-cookies-think-again


See Also

Adobe | ActionScript | Flex | HTML5 | Silverlight | JavaFX