Difference between revisions of "Image Recognition"

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The other is understanding or calculating within a given degree of precision, the existence of or position of a set of objects.  
 
The other is understanding or calculating within a given degree of precision, the existence of or position of a set of objects.  
  
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== Tools ==
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* '''FaceAPI -- Track Faces from a Webcam''': http://faceapi.com <ref>FaceAPI Download: http://www.seeingmachines.com/product/faceapi/downloads/</ref><ref>FaceAPI with Flight Simulator 10 (FSX): http://vimeo.com/2880313</ref><ref>HL2 + Johnny Lee head tracking effect + faceAPI = OMG: http://www.neogaf.com/forum/showthread.php?t=365917</ref><ref>Unity 3D + faceAPI = LOVE: http://www.andysaia.com/radicalpropositions/?p=197</ref><ref>Faceapi -- 3d Head Tracking With Any Webcam: http://technabob.com/blog/2008/03/19/faceapi-3d-head-tracking-with-any-webcam/</ref>
  
  

Revision as of 21:41, 11 January 2011

Image Recognition is a technique, process and/or (set of) computer algorithm(s) that may have one of two main types. The first type of Image Recognition algorithm is the act of programmatically determining the degree of similarity between two (or more) images, and determining the

The other is understanding or calculating within a given degree of precision, the existence of or position of a set of objects.


Tools


Resources


External Links


See Also

Semantic Web
  1. FaceAPI Download: http://www.seeingmachines.com/product/faceapi/downloads/
  2. FaceAPI with Flight Simulator 10 (FSX): http://vimeo.com/2880313
  3. HL2 + Johnny Lee head tracking effect + faceAPI = OMG: http://www.neogaf.com/forum/showthread.php?t=365917
  4. Unity 3D + faceAPI = LOVE: http://www.andysaia.com/radicalpropositions/?p=197
  5. Faceapi -- 3d Head Tracking With Any Webcam: http://technabob.com/blog/2008/03/19/faceapi-3d-head-tracking-with-any-webcam/